http://www.neurohack.com/downloads/Trans104.zip
Major changes include:
1. Stations now regenerate ammo. This is good (in that it is easier to find ammo). One downside is that it is harder to sell ammo. See: http://neurohack.com/transcendence/foru ... php?t=3407
2. Dock screen changes are implemented. See: http://neurohack.com/transcendence/foru ... php?t=3537
3. Image items separated. See: http://neurohack.com/transcendence/foru ... php?t=3555
4. Enhancements to topology. See: http://neurohack.com/transcendence/foru ... php?t=3513
5. The full list of fixes is here: http://wiki.neurohack.com/transcendence/trac/report/14
6. One additional thing: I've implemented a simple topology map UI.
To create a topology map you need to add a new type called <SystemMap> and create your topology inside it. Here is how it works:
Code: Select all
<SystemMap unid="&myGalacticMap;"
name="My Map"
backgroundImage="&rsMyImage;"
sizeX="{width of image in pixels}"
sizeY="{height of image in pixels}"
>
<SystemTopology>
<Node ID="..." x="..." y="...">
{normal node stuff goes here}
</Node>
{...more nodes...}
</SystemTopology>
</SystemMap>
To access the topology map, just bring up normal system map (M) and then press the 'G' key. [Note: Not sure about this UI--it will probably change.]
Enjoy!
p.s.: There is also a new version of TransData: http://www.neurohack.com/downloads/TransData22.zip
p.p.s: This build is likely to be very unstable (because there are lots of internal changes). Please test your mods.