1.2b2: Fleet wingmen station overkill.
When ships that use fleet wingman AI were issued reak & attack, and their last target was a station; after they destroy it, they continue to attack and fire at the dead station instead of returning to the playership to form up.
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Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
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Other playable mods from 1.8 and 1.7, waiting to be updated...
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Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
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- Miner
- Posts: 36
- Joined: Wed Aug 28, 2013 3:24 pm
I experienced a version of this, I was sent on a Korolov mission and I got to the station first and destroyed it long before my wingmen got there. After I had done the deed they started attacking the ruins. The first time I just left them and went back to collect my reward, the second time I watched them kill each other. I got the mission complete, but the wingmen attacked anyway.
They're seriously bad shots.
They're seriously bad shots.
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- Developer
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Thanks for the report. I've fixed this in beta 3.