Search found 555 matches

by evilbob
Fri Aug 29, 2008 2:16 pm
Forum: The Drawing Board
Topic: Sebenkia Shipyards (mods & New graphics!)
Replies: 62
Views: 31679

oh I wonder, perhaps that's why I've been doing it from the start. :roll:

Ok, laser icon done, I'll write the mod for them then upload on Xelerus (gonna replace all laser and kinetic weapons with my icons.)

Image
by evilbob
Fri Aug 29, 2008 1:38 pm
Forum: The Drawing Board
Topic: Sebenkia Shipyards (mods & New graphics!)
Replies: 62
Views: 31679

yeah, probably release the item icons as a pack once I have the laser done, but I can't find a design that really goes "LAZOR!!!".

As for ships, maybe once I have my adventure done.
by evilbob
Fri Aug 29, 2008 12:40 pm
Forum: The Drawing Board
Topic: Sebenkia Shipyards (mods & New graphics!)
Replies: 62
Views: 31679

Well, here's a couple of new products-

The Xandria fighter and an icon for kinetic weapons.

Image

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by evilbob
Thu Aug 28, 2008 6:51 pm
Forum: The Drawing Board
Topic: Sebenkia Shipyards (mods & New graphics!)
Replies: 62
Views: 31679

FAD wrote:allowing lower poly count-which is a big issue with modeling.
Considering that Transcendence isn't actually using models, just images of renders, that's not really a problem for me.
FAD wrote: evilbob, you're making some really nice ships!
Thanks.

I'm open for requests, if anyone has any ideas.
by evilbob
Thu Aug 28, 2008 6:13 pm
Forum: The Drawing Board
Topic: Sebenkia Shipyards (mods & New graphics!)
Replies: 62
Views: 31679

Another new ship, the Xandria class courier

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by evilbob
Thu Aug 28, 2008 6:06 pm
Forum: Beginner's Luck
Topic: Shield down-time
Replies: 10
Views: 7994

do you mind not bringing back topics that are over 2 YEARS old?
by evilbob
Thu Aug 28, 2008 4:49 pm
Forum: Off-Topic
Topic: Something wrong with xelerus?
Replies: 2
Views: 2434

I get that, but only if I use firefox to upload files. IE works fine
by evilbob
Thu Aug 28, 2008 3:03 pm
Forum: Closed bug reports
Topic: Bug: ship won't stop
Replies: 3
Views: 2764

Bug: ship won't stop

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The ship circled in red is firing it's thrusters continually, but going nowhere.
by evilbob
Wed Aug 27, 2008 9:17 pm
Forum: The Drawing Board
Topic: Sebenkia Shipyards (mods & New graphics!)
Replies: 62
Views: 31679

Okay, the generator thing looks awesome now, but I think the whole thing looks a bit Flash-Gordon-ey... :| Flash Gordon being a 50s (60s?) sci-fi show. flash! aaaahhhh! nothing wrong with flash gordon. It was awesome, when we actually had a future to look forward to. But, without further adoo, here...
by evilbob
Wed Aug 27, 2008 7:48 pm
Forum: The Drawing Board
Topic: Sebenkia Shipyards (mods & New graphics!)
Replies: 62
Views: 31679

This thing is barely breaking a sweat. It was born to do this job :P

anyway, and update

Image

better, worse, what needs changing, etc?
by evilbob
Wed Aug 27, 2008 6:42 pm
Forum: The Drawing Board
Topic: Sebenkia Shipyards (mods & New graphics!)
Replies: 62
Views: 31679

Hmm, UV maps confuse me- I can find lots of tutorials, but nothing that explains the exact benefits. More importantly, I have a basic model for the archcannon, but I'm still lacing ideas for the rear section. Design ideas, people? http://i72.photobucket.com/albums/i167/evilbobol/archcannon.jpg I don...
by evilbob
Wed Aug 27, 2008 9:43 am
Forum: The Drawing Board
Topic: Sebenkia Shipyards (mods & New graphics!)
Replies: 62
Views: 31679

Could you redo the Stephinan Capital Ship? There's a picture in the thread "Stephinian Capital Ship". Link please, I'm not runnig about the forums for one ship. Particle cannons, TeV weapons, Ion canons, Lamplighter. Hmmm, the Lamplighter interests me, since it does seem like a "special" weapon tha...
by evilbob
Tue Aug 26, 2008 9:40 pm
Forum: The Drawing Board
Topic: Sebenkia Shipyards (mods & New graphics!)
Replies: 62
Views: 31679

the biosphere isn't that good in game, it looks very bland, the inner greenery doesn't show very well etc. It's about the size of a CW slum, I need to experiment more. Thanks for the encouragement with the item graphics. I think the next one will either be separate icons for lasers/ kinetic weapons,...
by evilbob
Tue Aug 26, 2008 10:42 am
Forum: The Drawing Board
Topic: Sebenkia Shipyards (mods & New graphics!)
Replies: 62
Views: 31679

The new biosphere station! keep those plants and animals safe for future generations, or make sure that tasty creature you like so much stays the way it is! http://i72.photobucket.com/albums/i167/evilbobol/biosphere.jpg and the in-game functioning item icon http://i72.photobucket.com/albums/i167/evi...
by evilbob
Mon Aug 25, 2008 3:45 pm
Forum: Commonwealth
Topic: Glad to have found this great game !
Replies: 6
Views: 4596

yes, it's especially active since a new version has just been released and everyone is having fun trying out new functions and the like.