Gonna compile a list of tutorials, info from George and examples so that people strugging with the function can have stuff to work on.
Tutorials
How to override types on using TypCreate
Info from George
Post on the Multiverse describing how to use TypCreate
Dynamic Types Overview
Dynamic Types (warning some functions were renamed after this thread but functionality remains the same)
Examples
Testing XML by gunship256
Use of TypCreate in <OnGlobalTypesInit> to overwrite unids
Using TypCreate to generate universes
Beyond the Mainline uses TypCreate to generate topology
Another example of TypCreate to make topology
If you have anything more please add a link.
TypCreate Reference Thread
-
- Fleet Admiral
- Posts: 2876
- Joined: Thu Feb 03, 2011 5:21 am
- Location: Hmm... I'm confused. Anybody have a starmap to the Core?
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
-
- Militia Commander
- Posts: 451
- Joined: Sat Jul 25, 2015 11:41 pm
- Location: repairing armor
Thanks! This is very helpful.
It's yet another thread that deserves to be stickied.
EDIT:
This mod is the simplest possible example of using typGetXML and typCreate together:
Reprogrammed Launchers
https://forums.kronosaur.com/viewtopic.php?f=25&t=7577
It's yet another thread that deserves to be stickied.
EDIT:
This mod is the simplest possible example of using typGetXML and typCreate together:
Reprogrammed Launchers
https://forums.kronosaur.com/viewtopic.php?f=25&t=7577