firstPlural=
sortName=
hpBonus=
numberAppearing=
then if
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repairRate= "80"
photoRepair="true"
and what is
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<SolarDevice
refuel= "60"
/>
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repairRate= "80"
photoRepair="true"
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<SolarDevice
refuel= "60"
/>
is ticks means frame?digdug wrote:I think that repairRate is a value in ticks.
so repairRate of 80 means 1hp/80ticks.
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<SolarDevice
refuel= "60"
/>
Ticks are an internal timekeeper. According to the test's i have run, 1 tick == 1/30 sec at 30FPS. That would translate to 30 ticks per second at 30 FPS. As far as i know, Transcendence always runs at 30FPS if it can. You can try and run the game with the /debugVideo switch, and it will show your FPS. I would be interrested to hear if you get more than 30FPS.Dalva wrote: is ticks means frame?
As far as i can see from the xml, photorepair rate can be set through the repairRate attribute.Dalva wrote: and is it true that photorepair have fixed repair rate?
refuel is part of the Solar Panel Array.Dalva wrote: refuel= "60"