Hi,
I like to see timers.
1) how long will it take before my sustain power will be ready
2) how long will it take when I have activated my sustain power will be ready before it will run out
1 should be a small bar on the right. When hoovering over it is should say 360 seconds or so.
2 should be a big bar in bottom center so you can focus on it when fighting.
Little bit like the cooldown on some weapons.
Add timers
This would also be handy for weapons with slow fire rates (like anything that fires slower than once every two seconds). Currently, I use capacitor or temperature for those, but that is often not ideal.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
- AssumedPseudonym
- Fleet Officer
- Posts: 1190
- Joined: Thu Aug 29, 2013 5:18 am
- Location: On the other side of the screen.
Actually, this got brought up on one of his recent Thursday streams on Twitch. There’s already a Ministry ticket up about it.
Mod prefixes: 0xA010 (registered) and 0xDCC8 (miscellaneous)
My mods on Xelerus: Click here!
Of all the things I’ve lost in life, I miss my mind the least. (I’m having a lot more fun without it!)