I doubt this will be possible. A significant number of early/mid-game enemies are at least .20c and at least as maneuverable as, if not more than, the playership. Late in the game, Luminous and smaller Ares ships turn faster than everyone (max rotation of 18), and bigger ships simply use swivel and omni weapons with near pinpoint accuracy.JohnBWatson wrote:I think the ability to outmaneuver and outturn targets, combined with the ability to dodge and present a much smaller target, are enough to make the Wolfen viable without having the gimmick of just being able to avoid 90% of fights. I use it in most of my runs, and haven't been disappointed.
As I wrote before, adding rotation stats much higher than the Wolfen's will effectively reduce the number of facings the playership has (by skipping frames), and this will be undesirable.
Avoiding fights without an engine upgrade is the Wolfen's strength, and not a bad one. Maneuverability alone is not enough - Sapphire can do this too almost as well, and have better capacity and versatility.