Two controls that I'd like to see in this game:
1. A control to tell your wingmen to escort your target, at which point they will consider the target to be their home base and will return there whenever they're done engaging an enemy, and will also attack any enemies that are attacking the target.
2. A control to follow your target. That basically causes you to act like a wingman would when following you. You orbit around your target until you resume manual control by moving your ship around. This would be really nice for escort missions, so you can just float along next to the ship you're escorting while in autopilot until danger arrives.
Two Controls I'd Like To See
Sounds like it would be nice. Until they see a dead relative or other while escorting.
And when you change targets...?
And when you change targets...?
My first mod, mostly done, still balance testing.
http://xelerus.de/index.php?s=mod&id=789
http://xelerus.de/index.php?s=mod&id=789
- Aeonic
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Changing targets doesn't affect anything until you specify a new command for a different target.
Last Cause Of Death: Destroyed by Karl Svalbard's last Lucifer missile, right after I blew him up. And the crowd cheers.
- Aury
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Yes, it shouldn't be too hard to do that with a little scripting, well at least the first. Godmod already has some functions capable of doing something like that.alterecco wrote:Interesting... I believe both of them would actually be achievable through scripting...
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#1 has already been done (UGWingmen).
I just looked through it and picked out the relevant code, it might need some alterations, but I think its all there.
the code is here
I just looked through it and picked out the relevant code, it might need some alterations, but I think its all there.
the code is here
- Aeonic
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I have a problem with scripting in that one script is often not compatible with another script. Sometimes its just nice to have things implemented into the game.
Last Cause Of Death: Destroyed by Karl Svalbard's last Lucifer missile, right after I blew him up. And the crowd cheers.
- Aury
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UG wingmen is 1.0 compatible?Bobby wrote:#1 has already been done (UGWingmen).
I just looked through it and picked out the relevant code, it might need some alterations, but I think its all there.
the code is here
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Homelab Servers: Xeon Silver 4110, 16GB | Via Quadcore C4650, 16GB | Athlon 200GE, 8GB | i7 7800X, 32GB | Threadripper 1950X, 32GB | Atom x5 8350, 4GB | Opteron 8174, 16GB | Xeon E5 2620 v3, 8GB | 2x Xeon Silver 4116, 96GB, 2x 1080ti | i7 8700, 32GB, 6500XT
Workstations & Render machines: Threadripper 3990X, 128GB, 6900XT | Threadripper 2990WX, 32GB, 1080ti | Xeon Platinum 8173M, 48GB, 1070ti | R9 3900X, 16GB, Vega64 | 2x E5 2430L v2, 24GB, 970 | R7 3700X, 32GB, A6000
Gaming Systems: R9 5950X, 32GB, 6700XT
Office Systems: Xeon 5318Y, 256GB, A4000
Misc Systems: R5 3500U, 20GB | R5 2400G, 16GB | i5 7640X, 16GB, Vega56 | E5 2620, 8GB, R5 260 | P4 1.8ghz, 0.75GB, Voodoo 5 5500 | Athlon 64 x2 4400+, 1.5GB, FX 5800 Ultra | Pentium D 3.2ghz, 4GB, 7600gt | Celeron g460, 8GB, 730gt | 2x Athlon FX 74, 8GB, 8800gts 512 | FX 9590, 16GB, R9 295x2 | E350, 8GB | Phenom X4 2.6ghz, 16GB, 8800gt | random core2 duo/atom/i5/i7 laptops
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Homelab Servers: Xeon Silver 4110, 16GB | Via Quadcore C4650, 16GB | Athlon 200GE, 8GB | i7 7800X, 32GB | Threadripper 1950X, 32GB | Atom x5 8350, 4GB | Opteron 8174, 16GB | Xeon E5 2620 v3, 8GB | 2x Xeon Silver 4116, 96GB, 2x 1080ti | i7 8700, 32GB, 6500XT
Workstations & Render machines: Threadripper 3990X, 128GB, 6900XT | Threadripper 2990WX, 32GB, 1080ti | Xeon Platinum 8173M, 48GB, 1070ti | R9 3900X, 16GB, Vega64 | 2x E5 2430L v2, 24GB, 970 | R7 3700X, 32GB, A6000
Gaming Systems: R9 5950X, 32GB, 6700XT
Office Systems: Xeon 5318Y, 256GB, A4000
Misc Systems: R5 3500U, 20GB | R5 2400G, 16GB | i5 7640X, 16GB, Vega56 | E5 2620, 8GB, R5 260 | P4 1.8ghz, 0.75GB, Voodoo 5 5500 | Athlon 64 x2 4400+, 1.5GB, FX 5800 Ultra | Pentium D 3.2ghz, 4GB, 7600gt | Celeron g460, 8GB, 730gt | 2x Athlon FX 74, 8GB, 8800gts 512 | FX 9590, 16GB, R9 295x2 | E350, 8GB | Phenom X4 2.6ghz, 16GB, 8800gt | random core2 duo/atom/i5/i7 laptops
Actually, the command I'd like to see is a target hotkey system - you assign a hotkey to the current target. Like Alt 1-5 assigns a hotkey and 1-5 recalls the hotkey target to the currently selected target.
Maybe it would make the most sense to have this as a ROM upgrade (and only works if you've already installed the targeting ROM of course).
Maybe it would make the most sense to have this as a ROM upgrade (and only works if you've already installed the targeting ROM of course).
What I'd really like to see is a previous target button, trying to cycle through a whole swarm of dwarg with any decent speed means passing up the master 3 or 4 times and having to start over...
there should also be a "target what's in front of me" key.
there should also be a "target what's in front of me" key.
- Aeonic
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Same thought. Actually it would be sweet if the game automatically organized the local targets by their score value and showed you the largest scoring targets first, since they are more likely to need targeting anyhow.
Last Cause Of Death: Destroyed by Karl Svalbard's last Lucifer missile, right after I blew him up. And the crowd cheers.