CSC Upgrade

Post ideas & suggestions you have pertaining to the game here.
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Prophet
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I did a comparison too, only mine's not graphical

Code: Select all

  Ship							Shield					Mass
=============================================================
scHornet					(none)						5
scAntaresI					itClass5Deflector			1000
scAntaresII					itClass5Deflector			1200
scAntaresV					itClass5Deflector			2000
scDragonSlaver				itDragonShields				4000
scUrakDestroyer				(none)						5000
scTripoli					itClass3Deflector			5000
scCorporateCruiser			itPlasmaShieldGenerator		8000
scDeimos					itCydonianHeavyShields		8000
scPolar2					itCydonianShields			8000
scSungTransport				itYoroiS100					8000
scCarrierEarthSlaver		itYoroiS100					9500
scAquilaCruiser				itR9Deflector				10000
scDwargBehemoth				(none)						12500
scPhobos					itKaidunShields				15000
scRanxDreadnought			(none)						25000
scXenophobeWorldship		(none)						50000
scGaianProcessor			(none)						50000
scCSCTaskForce				(none)						50000
scIocrymCommandShip			itIocrymCocoon				100000
so it would seem that almost all very large ships do not have shields. perhaps it is because they are too big, or that they rely on other means of defense like small fighters, missile defense device, patch spiders etc. Maybe George thought if these ships had shields they would be too hard to kill.
Perhaps the science behind a shield is that it MUST form a complete and perfect sphere (no emitters) and thus you may only have one shield generator active and it must be a flawless sphere around the ship?
The Iocrym have obviously found a way to make a larger shield, perhaps humanity just dosn't have the technology yet?
Coming soon: The Syrtian War adventure mod!
A Turret defense genre mod exploring the worst era in Earth's history.
Can you defend the Earth from the Syrtian invaders?
Stay tuned for updates!
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Aury
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The masses listed in there actually have very little in-game effect, other than to help change the movement physics in conjunction with recoil, momentum, and engine power.

Also, you can have a super-dense ship (ie, ranx dreadnough) that is smaller than a bigger ship (ie, phobos).

Furthermore, I think that that list is just the actual "mass" attribute for the ship itself- to provide a more accurate comparison, you need to add in the mass of the ship's armor as well (and weapons too, but only on the smaller ships)
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digdug
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the size comparison I did some time ago is in this thread, I'll fix the image in a couple of hours.

http://neurohack.com/transcendence/foru ... php?t=1352
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Aury
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perhapse I'll make a CSC/ antares comparison later :)
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