This fixes the following issues:
*** Domina timer bug (#593)
Get it on xelerus
If anyone has any improvements, suggestions or complaints, please share them in this thread.
Any code that fixes other bugs in 1.04 would be very welcome.
NOTE: Any code must be completely standalone. If possible, it should fix the bug in a way that George could include in the vanilla game.
At times that is of course not possible (engine bugs). A fix can be attempted then, but may be deemed too "hackish" and not accepted.
Official Patch - Beta - 1.04
This fails to solve the problem for existing save games.
Because last invocation rather than next valid invocation is the stored value the game is always in an error state if "lastinvoketime" > (geteternaltick) and in this case "lastinvoketime" can be zeroed to fix existing savegames.
Because last invocation rather than next valid invocation is the stored value the game is always in an error state if "lastinvoketime" > (geteternaltick) and in this case "lastinvoketime" can be zeroed to fix existing savegames.
Literally is the new Figuratively
- alterecco
- Fleet Officer
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- Joined: Wed Jan 14, 2009 3:08 am
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With the way mods load in the new versions it is not possible to fix it for existing games. A mod will simply not be loaded if it is placed in the extensions folder and a game is continued. So there is no way to inject objects or items into such a game.