Ship Anomaly [SPOILER]

General discussion about anything related to Transcendence.
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Aeonic
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Atarlost
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Darth Saber wrote:Schilcote, when you said: "Last Cause Of Death: Rickrolled to death in the Sectro system," what did you mean by "rickrolled," and where is the "Sectro" system?

Also, can we create our own sovereigns in .99c, or RC2, and have them function as the original Transcendence ones do?
Yes, easily.
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Darth Saber
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Artalost, how is that accomplished?
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Atarlost
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With exactly the same syntax George uses to define sovereigns.
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Darth Saber
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Thank you for the info, Artalost. :twisted:
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Aeonic
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Look at the Ferians' XML file. They change sovereign when they get angry at you, and it has some additional arguments in the definitions that most sovereigns don't seem to have.
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schilcote
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Darth Saber wrote:Schilcote, when you said: "Last Cause Of Death: Rickrolled to death in the Sectro system," what did you mean by "rickrolled," and where is the "Sectro" system?

Also, can we create our own sovereigns in .99c, or RC2, and have them function as the original Transcendence ones do?
We could always create soverigns. Look in Transcendence.xml.

You don't know what a Rick Roll is? This video ought to explain it:

http://www.youtube.com/watch?v=oHg5SJYRHA0

Sectro is supposedly the closest Stephinian occupied star system to Human Space.
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Aury
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Aeonic already took care of the explanation. ;)
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This game has a storyline?

I think I've played all the way through at least six times now, reading all the mission text I could find - and I've never really seen a hint of any storyline that has anything to do with your trip to the core, mostly just the Commonwealth/Ares War.

Of course, I've never gone around sacking Domina bases either - maybe I should see if that triggers anything. :twisted:

In any case, most of the scenarios I *have* experienced have come about as a result of following spoilers. Most of them have no text in the game to even hint at their existence (such as the Huari storyline).

Given how long an individual play-through takes, I can't see a lot of players ever encountering most of the side missions without finding them through spoilers - which kind of spoils it.
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Aeonic
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I agree. I would very much like to see more stations equipped with Meeting Halls where people will tell you about these things. In the second half of the game, none of the stations really tell you anything, they just buy and sell stuff. These stations could be giving you information, like what happened with the Hauri, and how they have a secret stargate that nobody knows the location of, etc... Otherwise, no one is going to know not to attack them, since they're just another enemy.
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schilcote
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Wolfy wrote:Aeonic already took care of the explanation. ;)
I got ultraninja'ed somehow. Must not have noticed the second page.
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Little Modder
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The Transcendence game hasn't really lot's of missions, there can be added some. The idea of friendly ships and stations not to attack Huari is fine, maybe some Meeting Halls with new things, something about the sung, ferians, dwargs, xenophobes, outlaws, and all of these races who "you left behind". Darth Saber, what do you mean, you saw that woman in a ship wreck like those wreck who randomly appear near planets?

P.S: I now it is a strange question, but what means spoily?
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Little Modder
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Yeah! :mrgreen: I finally find that ship in a system called St.Esperance star (I was sure that this system hides something, look at his name! :roll: )

The only thing you can do is to: Undock. But I was without Volkov, so I am not sure what he says or if he really leaves. :(
If you cannot say something nice about somebody, you better don't say anything.
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