If Flensers and its PD variant Longreach are effectively lightspeed weapons too, then they should get continuousBeam treatment as well (maybe missileSpeed of 900 instead of 1000). ICX lasers cannot stop other beams. Longreach theoretically can, but with low interaction, it is not well suited for anti-beam.JohnBWatson wrote:I like this idea, though it may run the risk of making the higher end PD weapon useless.
That probably would not help for initial 1.7 if continuousBeam gets slapped on ICX at the last minute. There are no useful visible effects for continuousBeam aside from solid beams (among smooth, jagged, or wavy).