Finally:
http://neurohack.com/kronosaur/Transcendence1.1.html
http://neurohack.com/downloads/Trans110.zip
And, since it is somewhat hidden on the site, I'll point you to a cool new desktop background:
http://neurohack.com/transcendence/desk ... e_1_1.html
Thank you all for your hard work in helping to get this done!
1.1
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- Developer
- Posts: 2997
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- Contact:
- Ttech
- Fleet Admiral
- Posts: 2767
- Joined: Tue Nov 06, 2007 12:03 am
- Location: Traveling in the TARDIS
- Contact:
Great work getting all the way to 1.1!
It has been a long time coming, and can't wait to try it out! Hopefully this will bring some new and exciting modding and playing opportunities!
If I could make one small request: Can you update the Design Notes / Blog?
It has been a long time coming, and can't wait to try it out! Hopefully this will bring some new and exciting modding and playing opportunities!
If I could make one small request: Can you update the Design Notes / Blog?
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- Fleet Admiral
- Posts: 2876
- Joined: Thu Feb 03, 2011 5:21 am
- Location: Hmm... I'm confused. Anybody have a starmap to the Core?
Finally! Woo!
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
- PKodon
- Militia Lieutenant
- Posts: 127
- Joined: Sat Apr 18, 2009 6:03 pm
- Location: "Minocs. I've got a baaad feeling about this.... This is no cave!"
Great news. I guess I need to stop playing RPGs and dig into this new Release version, and see what I can break - er - do with my mods as I update them.
BTW, George, I didn't see the normal link to TransData, do we just use the one for 1.08l?
Thanks for all your hard work, George. I apologize for not helping much on the last few releases, hopefully I can get back into things again.
Oh, by the way, do you have a single-document with all the changelogs since 1.0? I don't even know what new commands and functions to look for in updating my mods.
Oh well, I'm off to go play with it.
PK
BTW, George, I didn't see the normal link to TransData, do we just use the one for 1.08l?
Thanks for all your hard work, George. I apologize for not helping much on the last few releases, hopefully I can get back into things again.
Oh, by the way, do you have a single-document with all the changelogs since 1.0? I don't even know what new commands and functions to look for in updating my mods.
Oh well, I'm off to go play with it.
PK
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- Developer
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- Joined: Thu Jul 24, 2003 9:53 pm
- Contact:
Thanks for reminding me. I put up TransData28.zip. You can access it via the Downloads page.PKodon wrote:Great news. I guess I need to stop playing RPGs and dig into this new Release version, and see what I can break - er - do with my mods as I update them.
BTW, George, I didn't see the normal link to TransData, do we just use the one for 1.08l?
Thanks for all your hard work, George. I apologize for not helping much on the last few releases, hopefully I can get back into things again.
Oh, by the way, do you have a single-document with all the changelogs since 1.0? I don't even know what new commands and functions to look for in updating my mods.
Oh well, I'm off to go play with it.
PK
I wish there were a single-document for all changelogs; unfortunately its in various places (mostly Trac: http://wiki.neurohack.com/transcendence/trac/report/14)
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- Militia Captain
- Posts: 614
- Joined: Wed Mar 02, 2011 7:45 pm
- Location: Patrolling Scarborough Shoal and the Spratlys Islands (West Philippine Sea)
wow! (sorry can't think of anything else to say hehehe)
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
.....talk without speaking......
.....scream without raising your voice......
Its my first time posting on here.... so im not sure where does this go! Is there a bugtracker or something?
Its a visual gfx bug:
Where the totally black parts of a station is misinterpreted by the HUD as being transparent I guess!
It does look cool though! (:
Other than that, amazing releases from 1.0 till now!
Its a visual gfx bug:
Where the totally black parts of a station is misinterpreted by the HUD as being transparent I guess!
It does look cool though! (:
Other than that, amazing releases from 1.0 till now!
I haven't really been active since around 1.04, it's been a while since I've played or checked the forums or anything. So what exactly is new in 1.1? It's been a long time since an official release, so this is pretty exciting
avorite wrote:Its my first time posting on here.... so im not sure where does this go! Is there a bugtracker or something?
Its a visual gfx bug:
Where the totally black parts of a station is misinterpreted by the HUD as being transparent I guess!
It does look cool though! (:
Other than that, amazing releases from 1.0 till now!
Yap! The same happens to me.
This game version is excellent, just this tiny bug (I think) , which is nothing too serious.
I noticed that version 1.1 RC1 does not have this bug.
Physics hurts! Especially when she's in a bad mood.
- Aury
- Fleet Admiral
- Posts: 5421
- Joined: Tue Feb 05, 2008 1:10 am
- Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.
Cool! Will download in a bit.
Heh, Didn't realize that glitch sneaked back in; I imagine it should be fairly easy for george to patch that out though
Heh, Didn't realize that glitch sneaked back in; I imagine it should be fairly easy for george to patch that out though
(shpOrder gPlayership 'barrelRoll)
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(plySetGenome gPlayer (list 'Varalyn 'nonBinary))
Homelab Servers: Xeon Silver 4110, 16GB | Via Quadcore C4650, 16GB | Athlon 200GE, 8GB | i7 7800X, 32GB | Threadripper 1950X, 32GB | Atom x5 8350, 4GB | Opteron 8174, 16GB | Xeon E5 2620 v3, 8GB | 2x Xeon Silver 4116, 96GB, 2x 1080ti | i7 8700, 32GB, 6500XT
Workstations & Render machines: Threadripper 3990X, 128GB, 6900XT | Threadripper 2990WX, 32GB, 1080ti | Xeon Platinum 8173M, 48GB, 1070ti | R9 3900X, 16GB, Vega64 | 2x E5 2430L v2, 24GB, 970 | R7 3700X, 32GB, A6000
Gaming Systems: R9 5950X, 32GB, 6700XT
Office Systems: Xeon 5318Y, 256GB, A4000
Misc Systems: R5 3500U, 20GB | R5 2400G, 16GB | i5 7640X, 16GB, Vega56 | E5 2620, 8GB, R5 260 | P4 1.8ghz, 0.75GB, Voodoo 5 5500 | Athlon 64 x2 4400+, 1.5GB, FX 5800 Ultra | Pentium D 3.2ghz, 4GB, 7600gt | Celeron g460, 8GB, 730gt | 2x Athlon FX 74, 8GB, 8800gts 512 | FX 9590, 16GB, R9 295x2 | E350, 8GB | Phenom X4 2.6ghz, 16GB, 8800gt | random core2 duo/atom/i5/i7 laptops
- Cygnus.X1
- Militia Lieutenant
- Posts: 245
- Joined: Sun Feb 24, 2008 6:21 pm
- Location: Elysium Fields... I mean System
- Contact:
http://wiki.neurohack.com/transcendence/trac/timeline <-- BugTracavorite wrote:Its my first time posting on here.... so im not sure where does this go! Is there a bugtracker or something?
In St Kat's I've found an armor station that has a ton of ships just going back and forth waiting to dock. Thing is, there's a spot open and no one is taking it.
"Have you guys ever watched the show?" ~ Guy