Search found 461 matches
- Tue Dec 15, 2009 10:21 pm
- Forum: Beginner's Luck
- Topic: Basic late-game questions.
- Replies: 3
- Views: 3532
Dealing with the Iocrym has a lot to do with what version you're using. :) You can prevent device damage by having EMP-immune armor or armor enhancements. Although the Rasiermesser station will repair Rasiermesser equipment, I don't know of any other ways to repair damaged equipment except through u...
- Tue Dec 15, 2009 6:44 pm
- Forum: Shipyards
- Topic: Mining Station Idea
- Replies: 6
- Views: 2865
- Tue Dec 15, 2009 9:23 am
- Forum: Commonwealth
- Topic: Lasers vs Kinetics
- Replies: 33
- Views: 17732
- Tue Dec 15, 2009 3:50 am
- Forum: Commonwealth
- Topic: Ship Anomaly [SPOILER]
- Replies: 27
- Views: 13215
I agree. I would very much like to see more stations equipped with Meeting Halls where people will tell you about these things. In the second half of the game, none of the stations really tell you anything, they just buy and sell stuff. These stations could be giving you information, like what happe...
- Tue Dec 15, 2009 3:46 am
- Forum: Commonwealth
- Topic: Lasers vs Kinetics
- Replies: 33
- Views: 17732
Flenser is little different than a laser in performance. It just has a different damage type. That's why I don't consider it when talking about kinetics in general. Also, when I say kinetics, I'm referring to non-energy, projectile based weapons. Recoilless, missiles, thermo cannons, etc... They're ...
- Tue Dec 15, 2009 3:43 am
- Forum: Shipyards
- Topic: new line of ship classes
- Replies: 18
- Views: 6920
- Tue Dec 15, 2009 12:34 am
- Forum: Beginner's Luck
- Topic: Perma-death or Rez?
- Replies: 11
- Views: 6745
Yeah. I just got blown up in the arena for the third game in a row. Anyone who says MAGs suck hasn't experienced a bunch of them blowing up in their face with lots of fragments. No escape! Fortunately this time I had purchased some insurance. Now I've actually made it to St. Katherine's. Yay! Incide...
- Mon Dec 14, 2009 9:51 pm
- Forum: Commonwealth
- Topic: Ship Anomaly [SPOILER]
- Replies: 27
- Views: 13215
- Mon Dec 14, 2009 6:35 pm
- Forum: Commonwealth
- Topic: Ship Anomaly [SPOILER]
- Replies: 27
- Views: 13215
- Mon Dec 14, 2009 6:56 am
- Forum: Beginner's Luck
- Topic: Perma-death or Rez?
- Replies: 11
- Views: 6745
- Mon Dec 14, 2009 4:50 am
- Forum: Beginner's Luck
- Topic: Perma-death or Rez?
- Replies: 11
- Views: 6745
I've only started with permadeath playthroughs a little while ago, but I do find it to be much more exhilarating when you have near-death experiences. And you do have to take some enemies a little more seriously (especially equipment damaging ones, and barbarries.), as well as living with the conseq...
- Mon Dec 14, 2009 4:45 am
- Forum: Shipyards
- Topic: Mining Station Idea
- Replies: 6
- Views: 2865
- Sun Dec 13, 2009 11:28 pm
- Forum: Beginner's Luck
- Topic: About Arco...
- Replies: 12
- Views: 7793
- Sun Dec 13, 2009 10:57 pm
- Forum: Commonwealth
- Topic: Ship Anomaly [SPOILER]
- Replies: 27
- Views: 13215
- Sun Dec 13, 2009 10:14 pm
- Forum: Shipyards
- Topic: Mining Station Idea
- Replies: 6
- Views: 2865
Mining Station Idea
Essentially this is a mining station. They will appear in asteroid fields just like regular mining stations and outlaw miners do, and you'll see their ships harvesting ore much like the Ferians. Their stations will be protected by sentry units and orbited by a reasonably large defense ship much like...