Search found 556 matches
- Tue Nov 10, 2009 5:47 pm
- Forum: Closed bug reports
- Topic: Late game balance: One shot armor repair items
- Replies: 6
- Views: 3961
Late game balance: One shot armor repair items
In my current game I haven't found any patch spiders, so when I got desperate-escaped from a phobos with a 0HP plate of armor that I really didn't want to replace, I went looking for some barrels or patches. I had to backtrack all the way to 70 Ophiuchi, the system after St. K's, to find any at all....
- Tue Nov 10, 2009 5:39 pm
- Forum: Announcements
- Topic: RC2
- Replies: 64
- Views: 41871
- Mon Nov 09, 2009 10:07 pm
- Forum: Closed bug reports
- Topic: Freighters getting stuck in Arena wall
- Replies: 6
- Views: 4119
- Mon Nov 09, 2009 5:50 pm
- Forum: Closed bug reports
- Topic: Ferians still psychotic
- Replies: 5
- Views: 3598
- Mon Nov 09, 2009 5:47 pm
- Forum: Beginner's Luck
- Topic: Notable Beginner Weapons Discussion
- Replies: 121
- Views: 65457
Oh man. Pumping a Mark III up to +150% is pure poetry now. That thing'll last you through Heretic if you've got a speedloader. This game I'm planning on ordering tons of tritium injectors and boosting a fusionfire the same amount. Should be pretty cool. I have to agree on the x-ray laser. I might no...
- Mon Nov 09, 2009 5:44 pm
- Forum: Beginner's Luck
- Topic: Wingman armor repair
- Replies: 6
- Views: 4041
A little confused by the terminology here; When you say 10% damage, do you mean ten percent of hitpoints removed, or remaining? If it's ten percent hit points removed, then Volkov's repair code, at least, is not working properly. He uses Advanced Reactive, so any of those stations I mentioned should...
- Mon Nov 09, 2009 3:23 am
- Forum: Beginner's Luck
- Topic: Wingman armor repair
- Replies: 6
- Views: 4041
Wingman armor repair
So, I've been fiddling with this, and I can't figure it out. How do I get my wingmen in game to repair their armor? I've got a 93% damaged volkov and have paraded him past a commonwealth fortress, small commonwealth colony, large commonwealth colony, commonwealth drydock, black market shipyard, and ...
- Mon Nov 09, 2009 12:47 am
- Forum: Closed bug reports
- Topic: Show the missiles the arena opponent is using?
- Replies: 4
- Views: 3001
- Mon Nov 09, 2009 12:46 am
- Forum: Closed bug reports
- Topic: Kronosaurus bug
- Replies: 4
- Views: 3109
- Sun Nov 08, 2009 9:40 pm
- Forum: Closed bug reports
- Topic: Kronosaurus bug
- Replies: 4
- Views: 3109
- Sun Nov 08, 2009 8:34 pm
- Forum: Closed bug reports
- Topic: Kronosaurus bug
- Replies: 4
- Views: 3109
Kronosaurus bug
I seem to have broken something or other in the kronosaurus encounter. I killed my three frigates as usual, went back to Korolov, sending the big bad ship after me, yadda yadda. Well, I'm using a class II shield right now, and the next system is Rigel Aurelius. So I dodge past the kronosaurus to see...
- Sun Nov 08, 2009 5:37 pm
- Forum: Announcements
- Topic: RC2
- Replies: 64
- Views: 41871
- Sun Nov 08, 2009 5:31 pm
- Forum: Ideas & Suggestions
- Topic: Better reactor upgrade system
- Replies: 3
- Views: 1855
- Sun Nov 08, 2009 2:21 am
- Forum: Ideas & Suggestions
- Topic: Korolov mission suggestion
- Replies: 15
- Views: 5916
If you wait long enough, eventually another freighter will come along that's in your escort class. And if it's full, eventually one of the bigger ones will leave and be replaced. I kind of like this, as it discourages 'Korolov farming.' I know I always made an effort to go through all of the korolov...
- Sat Nov 07, 2009 4:33 pm
- Forum: Ideas & Suggestions
- Topic: Korolov mission suggestion
- Replies: 15
- Views: 5916
Korolov mission suggestion
Korolov has fleshed out beautifully in the last few versions. There's just one more thing I'd like to see at this point: Frigate-killer missions. Right now it seems you'll get frigates to kill if you have particularly valuable escort missions, and some systems just happen to have frigates (which see...