Search found 174 matches

by Wurmish
Fri Sep 24, 2010 2:08 pm
Forum: The Drawing Board
Topic: [MOD] StelliFer Labs: Armor Item Graphics
Replies: 25
Views: 14637

I have GIMP and access to PS through school at the moment. What is the comparison in functionality and usability between free CADs and the lovely expensive ones like AutoCAD?
by Wurmish
Thu Sep 23, 2010 6:52 pm
Forum: The Drawing Board
Topic: [MOD] StelliFer Labs: Armor Item Graphics
Replies: 25
Views: 14637

That's REALLY cool...
I'm curious, what program did you use to alter the armor pictures? I'm developing my first mod and I think a couple custom graphics for my armor would be nice.
by Wurmish
Thu Sep 16, 2010 8:41 pm
Forum: Beginner's Luck
Topic: game status
Replies: 8
Views: 4869

Not yet. Up to Heretic covers the first approximate third of the actual story as I understand it. George is doing this in 3 portions IIRC, and is working on Part 2 right now.
by Wurmish
Tue Sep 14, 2010 3:29 pm
Forum: Commonwealth
Topic: Of fighters & freighters
Replies: 28
Views: 10623

I thought the corporates were all fairly well self-contained. Enclaves are, at least. I do agree that maybe stations could be small complexes instead of standalones. Could allow more variety in potential shops (e.g. a local armor shop in a CW complex instead of just all on its lonesome nowhere near ...
by Wurmish
Thu Sep 09, 2010 1:40 pm
Forum: Ideas & Suggestions
Topic: Shatter should not use the I key.
Replies: 10
Views: 4955

My issue with Shatter (when I've played recently) is like PM - I sometimes press it again either absentmindedly or in haste trying to get the menu to show up (I don't know if it's actual visual lag for me or I'm just overreacting in those situations). Fortunately for me most of my Shattering acciden...
by Wurmish
Wed Sep 08, 2010 4:40 pm
Forum: Commonwealth
Topic: What sort of amoral behavior does this game encourage?
Replies: 30
Views: 13321

I think that as long as the player is able to maintain a line between what is reality and what is fantasy, this game doesn't truly encourage amorality. If the player cannot maintain a line between a computer screen that shows space, space ships, asteroids, stars, aliens, weapons, armor, things that ...
by Wurmish
Tue Sep 07, 2010 5:31 pm
Forum: Ideas & Suggestions
Topic: Hard to get rins
Replies: 11
Views: 8797

I think Teratons and to a lesser extent Ringers buying MORE STUFF would be about it. Along with a better selling margin too. I still like the idea from awhile back about having a specialty conversion station where you can exchange for a low rate (40% of what you put in tops I would say, more like 20...
by Wurmish
Fri Sep 03, 2010 2:35 pm
Forum: Commonwealth
Topic: What shield do you prefer..
Replies: 40
Views: 21262

Sorry that I wasn't clear Atarlost - I haven't seen a Trenton at ALL recently and wouldn't use it with patch spiders. I never really use patcher arms since I don't SEE them all that often either. My preferred shields are Yorois, Invincible, and Taikons. Early game I skimp until class 5 if I can. I t...
by Wurmish
Thu Sep 02, 2010 6:23 pm
Forum: Commonwealth
Topic: What shield do you prefer..
Replies: 40
Views: 21262

I prefer patch spiders, even though there's micromanagement with disabling them and enabling them.

Oddly enough, I have NEVER seen a Trenton on any of my plays past .99c so I haven't had the chance to actually TRY one.
by Wurmish
Tue Aug 31, 2010 5:57 pm
Forum: Ideas & Suggestions
Topic: Thruster sounds for the playership only!!!
Replies: 13
Views: 5132

The only way I could see such a mod happening (I have done programming, I'm not familiar with TranScript but I have a decent idea of engine limits) would be for some way to monitor keyboard input and fire the sound only when arrow keys are being pressed.
by Wurmish
Tue Aug 31, 2010 1:43 pm
Forum: Commonwealth
Topic: I think I broke several records quite decisively
Replies: 52
Views: 20683

SOMEONE has lots of time on hand... I think my best was about 10 Phobos DNs, I tend towards the Ferian Plasma Cannon because of fun times. Oddly enough, I don't really LIKE the IM90, doesn't seem worth the investment to me. Then again I really don't get that many longzhus either... Anyway, impressive!
by Wurmish
Tue Jul 13, 2010 4:25 pm
Forum: Commonwealth
Topic: Freighter Nnrnuracc ?
Replies: 27
Views: 12365

I like to think George is manipulating us subconsciously with random text spewage in-game.
by Wurmish
Tue Jun 15, 2010 2:02 pm
Forum: Beginner's Luck
Topic: Stupidest early game death.
Replies: 133
Views: 64772

My first game once I kinda knew what I was doing. Stuck in a system before Rigel (low cash, fuel, inefficient exploration coupled with general lack of know-how), I blew up a hotel thinking it would have supplies. Gotha missiles hurt.
by Wurmish
Thu Jun 10, 2010 2:27 pm
Forum: Commonwealth
Topic: The Hornet plan & the syrtian war
Replies: 4
Views: 2651

I actually was wondering about all this myself... I've brainstormed a few ideas for a few modded ships to represent the old CW and Ares in the Syrtis War... that would be a fun mod.
by Wurmish
Mon May 24, 2010 8:44 pm
Forum: Ideas & Suggestions
Topic: TrashCannon
Replies: 0
Views: 1707

TrashCannon

I currently have a fairly limited ability to access the internet... so I'm dumping this idea here and now, and generally asking if this can be done, and if it's simple enough to implement for a very novice modder (still learning to understand TranScript). I'm looking to make an ammo-based weapon tha...