I have a metric ton of mission ideas I would like to include for Transcendence.
I haven't done any programming before, is it difficult to do this for Transcendence?
My mission ideas are free to good homes. I'll post them here if someone wants some ideas to kick around.
Search found 258 matches
- Thu Sep 04, 2008 12:06 pm
- Forum: Shipyards
- Topic: Mission creation
- Replies: 3
- Views: 2094
- Thu Sep 04, 2008 11:57 am
- Forum: Commonwealth
- Topic: Transwiki??
- Replies: 12
- Views: 7964
- Tue Sep 02, 2008 12:03 am
- Forum: Beginner's Luck
- Topic: Notable Beginner Weapons Discussion
- Replies: 121
- Views: 65638
- Mon Sep 01, 2008 1:02 pm
- Forum: Closed bug reports
- Topic: .99e/1.0 Wishlist/buglist [add yours!]
- Replies: 59
- Views: 38517
- Mon Sep 01, 2008 12:52 pm
- Forum: Beginner's Luck
- Topic: Notable Beginner Weapons Discussion
- Replies: 121
- Views: 65638
Best weapon? Depends on what I can find. I usually don't bother buying weapons early on unless something pretty turns up in a shop. The Sapphire Yacht is an exeption, I try to replace that awful cannon ASAP. If you can get a dual flenser or an x-ray laser early in the game, then you are cooking with...
- Mon Sep 01, 2008 12:27 pm
- Forum: Closed bug reports
- Topic: Arrest and insurance
- Replies: 0
- Views: 2862
Arrest and insurance
If you attempt to smuggle the sealed container from the BM into St Katherines without the smugglers bay you get arrested, but if you have insurance you come back.
Afterwards, the station will still arrest you anyway if you try to return, even if you have the smugglers hold installed.
Afterwards, the station will still arrest you anyway if you try to return, even if you have the smugglers hold installed.
- Tue Aug 26, 2008 12:54 pm
- Forum: Closed bug reports
- Topic: Bug: Shtorm repeater.
- Replies: 0
- Views: 2757
Bug: Shtorm repeater.
One of my favorite early game guns.
The description says the weapon fires blast 2-7 (x3), but in fact it fires a volley of 4. Not that I'm complaining, but it might be more deadly than it's supposed to be.
The description says the weapon fires blast 2-7 (x3), but in fact it fires a volley of 4. Not that I'm complaining, but it might be more deadly than it's supposed to be.
- Tue Aug 26, 2008 12:46 pm
- Forum: Announcements
- Topic: 0.99c Ready!
- Replies: 13
- Views: 9974
Re: 0.99c Ready!
Now that the bugs which affected the earlier 0.99's have been fixed, the game runs damn fine.george moromisato wrote:Fixes a few serious bugs...
Bravo George!
- Tue Aug 26, 2008 12:40 pm
- Forum: Off-Topic
- Topic: Project Orion
- Replies: 2
- Views: 2570
Project Orion
Has anyone ever read about this? Thoughts? http://en.wikipedia.org/wiki/Project_Orion_(nuclear_propulsion) http://www.islandone.org/Propulsion/ProjectOrion.html I'm in two minds about it, it seems like it could have been mans fast-track to the stars. My only real objections are that it hadn't ever b...
- Mon Aug 25, 2008 11:21 am
- Forum: Closed bug reports
- Topic: Korolov transport keep turning on itself
- Replies: 2
- Views: 2193
- Mon Aug 18, 2008 10:58 pm
- Forum: Commonwealth
- Topic: scientific technobubbles: the laser cannon
- Replies: 8
- Views: 6527
Planets, ships and other objects are not drawn to scale. You didn't think your sapphire was sixty million meters long did you? The scale of the game is specifed in the XML and I believe it IS accurate as regards to the distances between planets and the speed of light. :shock: Ah, you are trying to ...
- Mon Aug 18, 2008 10:14 am
- Forum: Beginner's Luck
- Topic: Arco Vaughn now toothless
- Replies: 25
- Views: 15211
Arco Vaughn now toothless
Arco Vaughn isn't much of an issue now. I rocked on up with my unmodified freighter and just sat there next to him. He flew around me occasionally taking a potshot at me. It took a couple of minutes for him to finally destroy me. If I actually had the missile launcher installed, Arco would be toast....
- Mon Aug 18, 2008 9:42 am
- Forum: Commonwealth
- Topic: scientific technobubbles: the laser cannon
- Replies: 8
- Views: 6527
Speaking of lasers...
http://www.freedomsphoenix.com/Find-Freedom.htm?At=037036&From=News "An airborne laser weapon dubbed the "long-range blowtorch" has the added benefit that the US could convincingly deny any involvement with the destruction it causes, say senior officials of the US Air Force (USAF). "The 5.5-tonne AT...
- Thu Aug 14, 2008 3:58 am
- Forum: Closed bug reports
- Topic: Bug: Korolov base recognition.
- Replies: 5
- Views: 3403
- Wed Aug 13, 2008 1:52 pm
- Forum: Closed bug reports
- Topic: freighter bug
- Replies: 2
- Views: 2372
Thats a known bug. If you are patient enough, the freighter is likely to eventually dock (apparently).
The good news? The bug is already fixed. Download 0.99b any day now http://www.neurohack.com/transcendence/ ... admap.html
The good news? The bug is already fixed. Download 0.99b any day now http://www.neurohack.com/transcendence/ ... admap.html