Search found 1004 matches
- Fri Nov 06, 2009 9:43 am
- Forum: Closed bug reports
- Topic: Sadistic insurance company
- Replies: 5
- Views: 3657
Sadistic insurance company
When you die, the insurace company will resurect you if you bought their serverices. And they will take great, painstaking care to resurect your ship in mint condition, along with all of your possesions. Including...pteravores?! Yes, the insurance company goes out to a pteravore colony, teases a bun...
- Fri Nov 06, 2009 9:28 am
- Forum: Commonwealth
- Topic: Heretic RC1 [spoily]
- Replies: 57
- Views: 28874
1) you'd have to have a stupidly huge star in order to achieve this... Rigel is nice and plump, but it's not Rigel, it's the further Heretic star, and even then, Rigel isn't that big... Heretic's star would have to be IMMENSE in order to wipe out all of the quarantine zone. As I understand it, Here...
- Thu Nov 05, 2009 10:07 am
- Forum: Closed bug reports
- Topic: Plot "bugs" [SPOILERS]
- Replies: 14
- Views: 7417
Important point about Apotamo's prophecy: He doesn't say: You will cause the destruction of humanity. He says: if you succeed (in your quest, as given to you by domina) you will cause the destruction of humanity. I took this as saying that: You must fail Domina. Here in this post it says that human ...
- Thu Nov 05, 2009 9:24 am
- Forum: Commonwealth
- Topic: Heretic RC1 [spoily]
- Replies: 57
- Views: 28874
Here follows my initial experience with heretic until the battle with the Iocrym (which I haven't beat just yet). Ptaravores: AAAAAAAAAAARGH. I hate the little buggers. This is an awesome enemy. The minigame is quite clever, it took me a while to figure this out, but: Conceptual solution: The more d...
- Wed Nov 04, 2009 6:12 pm
- Forum: Ideas & Suggestions
- Topic: Why you purchase Unidentified Objects
- Replies: 26
- Views: 10871
Ok, you've convinced me. I'm still unsure about cubes and the new devices though. The problem is that all your solutions are annoying as heck. Stashes are not safe from either dscavenger nomads or gaian processors, making stashing only viable in the mid-game, not the early or late game. Stashing *sh...
- Tue Nov 03, 2009 8:10 pm
- Forum: Ideas & Suggestions
- Topic: Why you purchase Unidentified Objects
- Replies: 26
- Views: 10871
Barrels have all sorts of problems. First, they're too heavy to be worth carrying except as a freighter unless they're extremely important...the repair barrels are useless except by the freighter because of their mass. A very good reason to stash such things (so you don't feel the effects of their ...
- Tue Nov 03, 2009 5:00 pm
- Forum: Ideas & Suggestions
- Topic: Why you purchase Unidentified Objects
- Replies: 26
- Views: 10871
since the only effect unidentified stuff has beyond annoying most players is to suck up money. So you don't find ion resistance, ablative/reactive, regen, or carbon/orthosteel nano's useful? What about dyon dust? Armor repair paste can save damaged armor, including high-level armors like heavy orth...
- Tue Nov 03, 2009 3:51 am
- Forum: Ideas & Suggestions
- Topic: Why you purchase Unidentified Objects
- Replies: 26
- Views: 10871
Untrue, you just need one titanium segment to test any number of barrels. Often only the first one will have effect, but if you don't care about the armor enhancement exploit, then just use one and save yourself the trouble. Most barrels (at least from armor dealers) are safe to apply over current e...
- Mon Nov 02, 2009 8:57 pm
- Forum: Commonwealth
- Topic: Balance issues in RC1 [spoily]
- Replies: 25
- Views: 12376
Another note on the ferrians (with much better equipment). I found myself trying to farm ferian warriors, actually. It was going pretty well, too. There did seem to be a cap on the number of units the hive would produce, and eventually there was nothing left to go after. But making the warriors a so...
- Mon Nov 02, 2009 8:35 pm
- Forum: Ideas & Suggestions
- Topic: Why you purchase Unidentified Objects
- Replies: 26
- Views: 10871
Imagine walking into a huge automated wall-mart. There is no human in sight. Instead of a cashier, you have a self-serve till flanked by security bots (don't want to have anyone steal anything). Because you are new to space-travel, the symbol for "ablative coating" (HuCo stands for the name of the c...
- Mon Nov 02, 2009 4:37 pm
- Forum: Ideas & Suggestions
- Topic: Why you purchase Unidentified Objects
- Replies: 26
- Views: 10871
i think that veteran players have an advantage that they can identify unknown objects based on weight, price, image, etc. or at the very least have an idea what it is. if there's an unknown device in eridani, 50-50 it's a laser collimater, if there's a unknown alien drive, it's an inertialess.... T...
- Mon Nov 02, 2009 4:35 am
- Forum: Commonwealth
- Topic: Luck of the Draw
- Replies: 5
- Views: 3459
- Sat Oct 31, 2009 3:21 am
- Forum: Commonwealth
- Topic: Balance issues in RC1 [spoily]
- Replies: 25
- Views: 12376
Those ships aren't staying near the colony, they're random walking al over the system. And even the patroling ships represent a danger zone 240 light seconds across. That's three quarters the distance from the sun to earth and Transcendance star systems are drastically undersized to keep travel tim...
- Fri Oct 30, 2009 6:48 pm
- Forum: Commonwealth
- Topic: Balance issues in RC1 [spoily]
- Replies: 25
- Views: 12376
Re: Balance issues in RC1 [spoily]
Transcendance is not ADOM or Angband or Nethack or Rogue. You can't put a wall at your back or clear the dungeon systematically to guarantee your safe retreat. There are no walls in space. The major advantange of walls is to be able to face only one enemy at a time. There are no walls, but you can ...
- Fri Oct 30, 2009 4:29 am
- Forum: Commonwealth
- Topic: Balance issues in RC1 [spoily]
- Replies: 25
- Views: 12376
Re: Balance issues in RC1 [spoily]
There are two problems that the old Katana solved. First, the Ventari have an ability that makes losing your shield when fighting them more dangerous than losing your shield fighting anyone else but the Iocrym (even Dwarg and Marauders since you can use Domina powers while EMPed and EMP wears off) ...