Search found 170 matches

by Stormhawk
Wed May 20, 2009 8:25 pm
Forum: Commonwealth
Topic: Not yet coded ships.
Replies: 9
Views: 4803

I know :( But I wonder why it's taking so long. George is probably pretty busy with Microsoft still.
by Stormhawk
Wed May 20, 2009 8:19 pm
Forum: Official Extensions
Topic: The Stars Beyond
Replies: 671
Views: 587643

Like the Tripoli! You're right of course, my love of the Ranx makes me kinda want them to destroy everything in sight... Wolfy, are you going to make it so that the player can join these other factions? Say he joins the Charon and suddenly Commonwealth hates him and Charon and Marauders like him. Th...
by Stormhawk
Tue May 19, 2009 10:19 pm
Forum: Official Extensions
Topic: The Stars Beyond
Replies: 671
Views: 587643

You have a good point. To avoid kiloton shells hitting the player and not fragmenting, I modded it so that the kiloton isn't very accurate. So a lot of times even at close ranges they explode :twisted: That is pretty cool.
by Stormhawk
Tue May 19, 2009 8:30 pm
Forum: Official Extensions
Topic: The Stars Beyond
Replies: 671
Views: 587643

Removing the momentum would kinda ruin the point IMO, isn't the whole point to knock them out to a range where the Kiloton can smash them to lots of pretty pieces?
by Stormhawk
Tue May 19, 2009 8:28 pm
Forum: Commonwealth
Topic: Not yet coded ships.
Replies: 9
Views: 4803

Hmm, interesting. Can't wait to see what they are!
by Stormhawk
Tue May 19, 2009 1:48 am
Forum: Official Extensions
Topic: The Stars Beyond
Replies: 671
Views: 587643

I think I may have used Mark I howitzers now that I think about it, didn't want them running out of ammo after all.
by Stormhawk
Tue May 19, 2009 1:46 am
Forum: Commonwealth
Topic: Not yet coded ships.
Replies: 9
Views: 4803

Yeah, those! They're in the Korolov section aren't they? Some kind of starliners perhaps?
by Stormhawk
Mon May 18, 2009 6:01 pm
Forum: Commonwealth
Topic: Not yet coded ships.
Replies: 9
Views: 4803

Not yet coded ships.

I was looking in the TDB today and saw up in the reference "scOrion" and "scEmpress" I remember seeing the Aquila and Aurochs like that a couple versions back. Want to give us some hints George? :-D
by Stormhawk
Mon May 18, 2009 5:54 pm
Forum: Official Extensions
Topic: The Stars Beyond
Replies: 671
Views: 587643

Okay, I can't make 3D graphics but I could mod the ships for the graphics. And I actually made a mod giving the Ranx Dreadnought four Akan-30s to fend off close attacks. Great minds must think alike.
by Stormhawk
Mon May 18, 2009 4:10 am
Forum: Official Extensions
Topic: The Stars Beyond
Replies: 671
Views: 587643

Wow O_o I love the Ranx and this sounds absolutely amazing. Keep up the good work! (And if there's anything I can do to help just ask, I'm not a real good modder but I can do dockscreens and time consuming things like that.)
by Stormhawk
Sat May 16, 2009 3:27 pm
Forum: Closed bug reports
Topic: Slave coffins and smuggler's hold
Replies: 34
Views: 18241

I'm pretty sure you don't, I never do.
by Stormhawk
Fri May 15, 2009 7:04 pm
Forum: Commonwealth
Topic: Reminiscing
Replies: 5
Views: 3262

I remember my first trip into Point Juno. "HOLY KACK! Cometfall's! Waaah!"
by Stormhawk
Fri May 15, 2009 12:18 am
Forum: Beginner's Luck
Topic: So frustrating!
Replies: 22
Views: 11864

I finally remember how to make lotsa dough! Just don't upgrade your shields/weapon. Instead buy mining gear and mine for a bit, it helps to be listening to music since mining can get boring :-D
by Stormhawk
Thu May 14, 2009 4:23 pm
Forum: Beginner's Luck
Topic: So frustrating!
Replies: 22
Views: 11864

THanks! I'll be looking forward to that all week.
by Stormhawk
Thu May 14, 2009 1:10 am
Forum: Beginner's Luck
Topic: So frustrating!
Replies: 22
Views: 11864

Can you upload that file to Xelerus, or somewhere else I could download it?