Search found 2623 matches
- Mon Mar 06, 2006 5:07 pm
- Forum: Ideas & Suggestions
- Topic: Mod wants
- Replies: 25
- Views: 18808
I think it is important because I think facing endless swarms of annoying fighters, or spending a lot of time killing a cap ship and having another appear immediately to take it's place, is one of the two drawbacks of the late game. The other being lack of viable ship device setup combinations. Coo...
- Mon Mar 06, 2006 5:00 pm
- Forum: Commonwealth
- Topic: late game troubles
- Replies: 16
- Views: 14212
I agree with this. The late game needs more friendly encounters and more interesting enemy encounters (there's no real equivalent to getting hit with a cyberattack, for instance). I've got some ideas planned for the next version(s): Teratons: These are basically the 'evil' version of Ringers. They w...
- Mon Mar 06, 2006 5:47 am
- Forum: Closed bug reports
- Topic: Bug/Error: Captain's Primer
- Replies: 5
- Views: 5075
- Mon Mar 06, 2006 4:28 am
- Forum: Shipyards
- Topic: Ideas for star system topology in extensions
- Replies: 6
- Views: 5733
Only one problem though. Say that you have already been to C2 and C3 then later go to MyNewNode. Would the new gate just appear out of nowhere? When going through C2 and C3 would those both have gates to MyNewNode even if there is a chance that there are no gates to that system? Just like today, th...
- Mon Mar 06, 2006 4:21 am
- Forum: Ideas & Suggestions
- Topic: Suggestion: Fuel Expansion
- Replies: 1
- Views: 3353
I haven't thought about fuel expansion tanks, mostly because I think it's not too much of a sacrifice to use cargo space--but I could be wrong. Right now when you refuel your ship, the fuel is consumed and no longer counts as mass. This is slightly unrealistic, but it averages out (in reality, the f...
- Mon Mar 06, 2006 4:16 am
- Forum: Ideas & Suggestions
- Topic: Mod wants
- Replies: 25
- Views: 18808
Thank you for answering, and yes it makes sense. But I meant for the maxShips to be a limit to the total number of ships that the station is allowed to call for... Oh, I get it now. It's not a trivial change because I will have to add a new variable for all stations. Is this something for a mod? If...
- Mon Mar 06, 2006 12:26 am
- Forum: Shipyards
- Topic: Ideas for star system topology in extensions
- Replies: 6
- Views: 5733
Ideas for star system topology in extensions
These are some ideas for how I'm going to implement changing the star system topology from extensions. Please let me know what you think. 1. Allow StarSystemDescription elements within extensions. This will allow an extension to override an existing star system definition. This is probably the first...
- Mon Mar 06, 2006 12:05 am
- Forum: Ideas & Suggestions
- Topic: Mod wants
- Replies: 25
- Views: 18808
Re: Mod wants
Just one: maxShips="x" for reinforcements to a station. Ships stop coming once x of them already have. In practice, minShips already does what you want. The station does not call for reinforcements if it already has at least minShips. So you should be able to set minShips to "x" and make sure that ...
- Sun Mar 05, 2006 5:30 pm
- Forum: Ideas & Suggestions
- Topic: Mod wants
- Replies: 25
- Views: 18808
- Sun Mar 05, 2006 3:32 pm
- Forum: Off-Topic
- Topic: Hi and Thank you for the new board
- Replies: 16
- Views: 15796
- Sun Mar 05, 2006 4:31 am
- Forum: Shipyards
- Topic: Some changes in the next version
- Replies: 14
- Views: 9634
Some changes in the next version
Since people are creating such cool mods, I want to make sure everyone knows what's coming in the next few versions so you can plan appropriately. For the next version, I have split the Transcendence.xml file into several files. There will still be a main Transcendence.xml file, but there will also ...
- Sat Mar 04, 2006 11:51 pm
- Forum: Ideas & Suggestions
- Topic: Welcome!
- Replies: 0
- Views: 21913
Welcome!
Transcendence is still in development and everyone has the opportunity to contribute to the game by reporting bugs and making suggestions for future enhancements.
If you've got a suggestion for how to make the game better, please post it here.
If you've got a suggestion for how to make the game better, please post it here.
- Sat Mar 04, 2006 11:51 pm
- Forum: Bug Reports & Tech Support
- Topic: Welcome!
- Replies: 0
- Views: 17650
Welcome!
Transcendence is still in development and everyone has the opportunity to contribute to the game by reporting bugs and making suggestions for future enhancements. If you think you've found a bug in the game, please report it here. If the game has crashed, please include the relevant snippet from the...