Search found 181 matches

by bimbel
Tue Aug 03, 2010 4:54 pm
Forum: Ideas & Suggestions
Topic: Time in transcendence
Replies: 12
Views: 6559

As noone on the IRC was sure if it was requested already I do it here:
I'ld like to have a Total time played' Stat for the [F2] statistics. I guess it could also be in ingame time so you have the right frame!
by bimbel
Mon Aug 02, 2010 2:04 pm
Forum: Community Discussions
Topic: Xelerus.de [Update 27-07-2010]
Replies: 54
Views: 66116

[Update 02-08-2010]
Sorting by rating is possible now!
by bimbel
Sun Aug 01, 2010 6:36 pm
Forum: Commonwealth
Topic: exiting stats screen
Replies: 2
Views: 1782

ctrl-c is for copiing and the arrows for navigating so naturally they don't exit the screen!

All others DO exit the game stats screen (mousclick, esc any other alphanumerical key)!
by bimbel
Sun Aug 01, 2010 5:38 pm
Forum: Ideas & Suggestions
Topic: Time in transcendence
Replies: 12
Views: 6559

[...]One 'generi' is roughly 45 years.[...] My last playthrough lasted roughly 17 hours. with the 1sec(realtime) = 60sec(ingame) I calculate my path through the system to be 42.5 days (with instant gatetravel). In the ancient calendar that would mean it took me 0.002588 generi for visiting 27 syste...
by bimbel
Sat Jul 31, 2010 2:27 pm
Forum: Beginner's Luck
Topic: In-game stat showcase
Replies: 20
Views: 12293

Have you ever tried clicking that button? The one from the navbar that is also a link and which will lead you to a list of lately submitted statistics? Also after submitting you'll be automatically redirected...
by bimbel
Sat Jul 31, 2010 9:34 am
Forum: Beginner's Luck
Topic: In-game stat showcase
Replies: 20
Views: 12293

Could we please use http://xelerus.de/index.php?s=stats_submit? It's more readable and reduces clutter here!
by bimbel
Thu Jul 29, 2010 7:02 am
Forum: MOTM archives
Topic: Mod of the Month - July 2010
Replies: 12
Views: 18291

We got plenty of time as SiaFu's mod is from this month so we'll have to wait whole August for the next rating ;)

And I think we don't need a thread for suggesting mods! My idea was that we take all mods from august and preselect them on IRC.

But that'll have time as said before!
by bimbel
Wed Jul 28, 2010 7:10 am
Forum: MOTM archives
Topic: Mod of the Month - July 2010
Replies: 12
Views: 18291

The poll will start approximately at the beginning of the month, and run till the end of the month where the winner will be found, and stickied on xelerus (which has a nice new "mod of the month" sidebar now :) The mod of the month currently is always one month late for example if we have August we...
by bimbel
Tue Jul 27, 2010 11:12 am
Forum: Community Discussions
Topic: Xelerus.de [Update 27-07-2010]
Replies: 54
Views: 66116

[Update 27-07-2010]
And Ratings are reimplemented!
See #5 on the xelerus F.A.Q.
by bimbel
Tue Jul 27, 2010 8:17 am
Forum: Community Discussions
Topic: Xelerus.de [Update 27-07-2010]
Replies: 54
Views: 66116

[Update 27-07-2010]
Added a searchable usertable. Accessable from the control panel (CP) menu.
by bimbel
Mon Jul 26, 2010 6:26 pm
Forum: Ideas & Suggestions
Topic: Ships as stations (or, deprecate stations)
Replies: 19
Views: 7490

Isn't the Svalbard a better example than the CSC?
by bimbel
Sun Jul 25, 2010 1:35 pm
Forum: Community Discussions
Topic: Xelerus.de [Update 27-07-2010]
Replies: 54
Views: 66116

[Update 25-07-2010]
Again new Feature!

We now have the ability to PM users on xelerus!
Currently every PM results in a email sent to the account! I'm not sure whether to keep that feature or make it toggleable.

What do you think?
by bimbel
Fri Jul 23, 2010 8:37 am
Forum: Commonwealth
Topic: Ares shipyard
Replies: 8
Views: 4144

Also most of the stations must somehow get there where they're residing! I don't think they will use thousends of transporters and travel through several systems to just build a station. It's easier to equip a station with big engines load everything with fuel and slowly get where you want to be. Af...
by bimbel
Thu Jul 22, 2010 6:47 am
Forum: Community Discussions
Topic: Xelerus.de [Update 27-07-2010]
Replies: 54
Views: 66116

Ttech and I already talked much about compairing the stats and it's pretty complicated! Also I'ld like to wait atleast until 1.03 to see what stats we get and how they'll change (See: http://www.neurohack.com/transcendence/forums/viewtopic.php?t=3181 ) So I guess we could filter all those stats from...
by bimbel
Wed Jul 21, 2010 10:27 pm
Forum: Beginner's Luck
Topic: In-game stat showcase
Replies: 20
Views: 12293