As noone on the IRC was sure if it was requested already I do it here:
I'ld like to have a Total time played' Stat for the [F2] statistics. I guess it could also be in ingame time so you have the right frame!
Search found 181 matches
- Tue Aug 03, 2010 4:54 pm
- Forum: Ideas & Suggestions
- Topic: Time in transcendence
- Replies: 12
- Views: 6559
- Mon Aug 02, 2010 2:04 pm
- Forum: Community Discussions
- Topic: Xelerus.de [Update 27-07-2010]
- Replies: 54
- Views: 66116
- Sun Aug 01, 2010 6:36 pm
- Forum: Commonwealth
- Topic: exiting stats screen
- Replies: 2
- Views: 1782
- Sun Aug 01, 2010 5:38 pm
- Forum: Ideas & Suggestions
- Topic: Time in transcendence
- Replies: 12
- Views: 6559
[...]One 'generi' is roughly 45 years.[...] My last playthrough lasted roughly 17 hours. with the 1sec(realtime) = 60sec(ingame) I calculate my path through the system to be 42.5 days (with instant gatetravel). In the ancient calendar that would mean it took me 0.002588 generi for visiting 27 syste...
- Sat Jul 31, 2010 2:27 pm
- Forum: Beginner's Luck
- Topic: In-game stat showcase
- Replies: 20
- Views: 12293
- Sat Jul 31, 2010 9:34 am
- Forum: Beginner's Luck
- Topic: In-game stat showcase
- Replies: 20
- Views: 12293
Could we please use http://xelerus.de/index.php?s=stats_submit? It's more readable and reduces clutter here!
- Thu Jul 29, 2010 7:02 am
- Forum: MOTM archives
- Topic: Mod of the Month - July 2010
- Replies: 12
- Views: 18291
- Wed Jul 28, 2010 7:10 am
- Forum: MOTM archives
- Topic: Mod of the Month - July 2010
- Replies: 12
- Views: 18291
The poll will start approximately at the beginning of the month, and run till the end of the month where the winner will be found, and stickied on xelerus (which has a nice new "mod of the month" sidebar now :) The mod of the month currently is always one month late for example if we have August we...
- Tue Jul 27, 2010 11:12 am
- Forum: Community Discussions
- Topic: Xelerus.de [Update 27-07-2010]
- Replies: 54
- Views: 66116
- Tue Jul 27, 2010 8:17 am
- Forum: Community Discussions
- Topic: Xelerus.de [Update 27-07-2010]
- Replies: 54
- Views: 66116
- Mon Jul 26, 2010 6:26 pm
- Forum: Ideas & Suggestions
- Topic: Ships as stations (or, deprecate stations)
- Replies: 19
- Views: 7490
- Sun Jul 25, 2010 1:35 pm
- Forum: Community Discussions
- Topic: Xelerus.de [Update 27-07-2010]
- Replies: 54
- Views: 66116
- Fri Jul 23, 2010 8:37 am
- Forum: Commonwealth
- Topic: Ares shipyard
- Replies: 8
- Views: 4144
Also most of the stations must somehow get there where they're residing! I don't think they will use thousends of transporters and travel through several systems to just build a station. It's easier to equip a station with big engines load everything with fuel and slowly get where you want to be. Af...
- Thu Jul 22, 2010 6:47 am
- Forum: Community Discussions
- Topic: Xelerus.de [Update 27-07-2010]
- Replies: 54
- Views: 66116
Ttech and I already talked much about compairing the stats and it's pretty complicated! Also I'ld like to wait atleast until 1.03 to see what stats we get and how they'll change (See: http://www.neurohack.com/transcendence/forums/viewtopic.php?t=3181 ) So I guess we could filter all those stats from...
- Wed Jul 21, 2010 10:27 pm
- Forum: Beginner's Luck
- Topic: In-game stat showcase
- Replies: 20
- Views: 12293
Ended the game
http://xelerus.de/index.php?s=stats_pro ... 51043_bmbl
http://xelerus.de/index.php?s=stats_pro ... 51043_bmbl