Search found 333 matches
- Tue Dec 23, 2014 4:25 am
- Forum: Shipyards
- Topic: I think I broke something.
- Replies: 4
- Views: 2671
Re: I think I broke something.
<Events> <OnDamageArmor> (sysCreateWeaponFire &vtTestGunBlast; gSource (objGetPos gSource) (sysVectorAngle objVel) (sysVectorSpeed objVel) Nil ) </OnDamageArmor> </Events> (sysCreateWeaponFire) returns a shotObject, which is a number in the 1000000's magnitude. <OnDamageArmor> interprets that numbe...
Re: polaris 2
Will take a look at this, Cyrus, can you tell me what you need?
- Thu Dec 18, 2014 6:17 am
- Forum: The Drawing Board
- Topic: Homeworld-style Adventure Study MKII
- Replies: 134
- Views: 131701
Re: Homeworld-style Adventure Study MKII
@Autohummer Welcome aboard! The 2nd MS Team: RPC - Coding TVR - Coding FourFire - Design and playtesting StealthX - Graphics Autohummer Our project files so far: http://www.fileconvoy.com/dfl.php?id=g85c78de36decbd3d99959870124eab35a26519fcb Just select the Mothership POC at the ship select screen. ...
- Wed Dec 03, 2014 2:00 am
- Forum: The Drawing Board
- Topic: Homeworld-style Adventure Study MKII
- Replies: 134
- Views: 131701
Re: Homeworld-style Adventure Study MKII
wb Autohummer Will be preparing your download, interested in joining onto the project? Just finished adding Hanger Bay support, the mothership can now launch and retrieve ships. Added Scramble Fighters and Return to Mothership to the Domina Powers menu, since it's more accessible than a dockscreen. ...
- Sun Nov 02, 2014 3:17 am
- Forum: Mod Announcements
- Topic: Galactic Omni Device (G.O.D.) Mod 2.0
- Replies: 5
- Views: 9874
Galactic Omni Device (G.O.D.) Mod 2.0
Have you ever wondered whether a Ranx Dreadnaught, Corporate Cruiser, Aquila or Deimos would win in a fight? Have you ever wanted to test out a fancy new item without having to type in a UNID, or worse, start a new game each time? Did you ever wish it were possible to travel instantly to St. Katheri...
- Sat Oct 11, 2014 9:07 am
- Forum: The Drawing Board
- Topic: Homeworld-style Adventure Study MKII
- Replies: 134
- Views: 131701
Re: Homeworld-style Adventure Study MKII
New version: http://forums.kronosaur.com/download/file.php?mode=view&id=831&sid=36c2bc9d8d2d709cd22575d059e7a35c 2014/10/09 -Added PSD support (Linked weapons, ship changing, etc.) -Added fighter manufacturing (Currently 1000 RUs for a Xenophobe Fighter, the PSD cheat menu has been repurposed for th...
- Sun Sep 28, 2014 9:25 pm
- Forum: Commonwealth
- Topic: Transcendence Picture thread
- Replies: 600
- Views: 714797
Re: Transcendence Picture thread
Some 2D work on new shield and armor level HUDs:
In-game:
Currently only used as part of the Succession, but soon to be available as a standalone mod.
In-game:
Currently only used as part of the Succession, but soon to be available as a standalone mod.
- Sun Sep 28, 2014 6:55 pm
- Forum: Commonwealth
- Topic: North Atlantic Union Station
- Replies: 5
- Views: 3958
Re: North Atlantic Union Station
It would be cool if toroidal stations were animated to slowly rotate. With a few animation frames, this could be the feature that takes full advantage of symmetric, uniformly-colored stations like this one and makes them visually appealing.
- Sun Sep 28, 2014 6:49 pm
- Forum: Commonwealth
- Topic: The 7th Transcendence Succession game
- Replies: 76
- Views: 66228
Re: The 7th Transcendence Succession game
Turn 8 (Take 3) up: http://xelerus.de/index.php?s=mod&id=1451
Along with a reuploaded version of the modpack: https://www.fileconvoy.com/dfl.php?id=g ... d0cdf54956
Moved Toskin to a later turn - Turn 9 is open again.
Along with a reuploaded version of the modpack: https://www.fileconvoy.com/dfl.php?id=g ... d0cdf54956
Moved Toskin to a later turn - Turn 9 is open again.
- Sun Sep 21, 2014 4:51 am
- Forum: Commonwealth
- Topic: The 7th Transcendence Succession game
- Replies: 76
- Views: 66228
Re: The 7th Transcendence Succession game
@PM Each time before you save, could you copy and log the F2 stats? Contained would be shots fired and ships and stations destroyed. A debug log would be very helpful as well, but we are playing in non-debug mode, so one won't be available. If Tshark's turn is getting too repetitive, I could substit...
- Tue Sep 16, 2014 1:42 am
- Forum: Shipyards
- Topic: Show image in a custompicker list?
- Replies: 2
- Views: 2168
Re: Show image in a custompicker list?
[picture] is an imageDesc. (resCreateImageDesc imageUNID x y width height) -> imageDesc Example (courtesy of PM): <DockScreen UNID="&dsChooseItemCategory;" type= "customPicker" backgroundID= "&rsItemListScreen;" nestedScreen= "true" > <List> (list (list "List entry name here" (resCreateImageDesc &rs...
- Sun Sep 14, 2014 2:47 am
- Forum: Shipyards
- Topic: testing savegame limits
- Replies: 1
- Views: 1709
Re: testing savegame limits
It's likely the only on-screen limit to number of spaceObjects is the 32-bit integer limit, but the save file limit may be different.
- Sun Sep 14, 2014 2:43 am
- Forum: Bug Reports & Tech Support
- Topic: [1.3] Kills by player after death do not count toward score.
- Replies: 5
- Views: 3842
Re: [1.3] Kills by player after death do not count toward sc
This bug is reasonably tolerable - the exploit potential is very low compared to the double crate bomb.
- Sun Sep 14, 2014 2:40 am
- Forum: Commonwealth
- Topic: The 7th Transcendence Succession game
- Replies: 76
- Views: 66228
Re: The 7th Transcendence Succession game
@PM
Heh, always finding new tricks?
Try out the Ansible installed on the Wyvera, it has some interesting features.
Heh, always finding new tricks?
Try out the Ansible installed on the Wyvera, it has some interesting features.
- Sun Sep 14, 2014 2:36 am
- Forum: Shipyards
- Topic: How do I apply a filter to the Tinker's custom work screen?
- Replies: 3
- Views: 2361
Re: How do I apply a filter to the Tinker's custom work scre
Here is an undocumented feature of (scrSetListFilter) that will be very useful: (scrSetListFilter gScreen (lambda (theItem) ;; Show theItem if it is an ICX-type device (if (eq (itmGetCategory theItem) 8) ;; <- This condition can be anything, eg check if theItem is in another list, or can be installe...