Search found 78 matches
- Tue Oct 30, 2007 1:50 pm
- Forum: Shipyards
- Topic: Question about Stations-
- Replies: 16
- Views: 7696
@ George: Thank you, sir. Anyways, I think the star system topology could be overwritten if it was represented by a unid, i.e. sstStarSystemTopology= "whatever". (Just my 85 cents of twisted thinking) Since it's not, we'll have to make do with changing Transcendence.xml and being able to modify syst...
- Tue Oct 30, 2007 1:41 pm
- Forum: Shipyards
- Topic: What can be done with cyber defense?
- Replies: 11
- Views: 6522
- Mon Oct 29, 2007 3:26 am
- Forum: Shipyards
- Topic: Question about Stations-
- Replies: 16
- Views: 7696
- Mon Oct 29, 2007 3:25 am
- Forum: Ideas & Suggestions
- Topic: unique stations
- Replies: 12
- Views: 6389
Exactly. I'm not exactly new to modding Transcendence, just a little rusty, but I've never looked too far into the xmls. But just after seeing the StarSystemTopology and the possibilities with modifying it... Just that (I think) we can MODIFY existing systems via Extension, create new ones via modif...
- Mon Oct 29, 2007 2:24 am
- Forum: Ideas & Suggestions
- Topic: unique stations
- Replies: 12
- Views: 6389
- Mon Oct 29, 2007 2:02 am
- Forum: Shipyards
- Topic: Question about Stations-
- Replies: 16
- Views: 7696
Ah, okay. So if we were to create a level 16 system, and wanted X station in it, would it read like this: ----- ----- -----c ----- ----- Or like this: ----- ----- ----- c---- ----- ? Just curious. Do we go along with the bug or display it the way it "should" be? EDIT: Periculi posted just after I st...
- Mon Oct 29, 2007 12:50 am
- Forum: Shipyards
- Topic: Question about Stations-
- Replies: 16
- Views: 7696
- Sat Oct 27, 2007 6:28 pm
- Forum: Commonwealth
- Topic: v.98d lagging...
- Replies: 9
- Views: 6031
Heck, just a way to change the basic capabilities of your ship would be nice. A set of upgrade packages for your ship, maybe 3-4 different directions to go with. Wolfen: 1. Play up on strengths: extra weapon slot, maybe a permanent weapon enhancement (to all damage types) 2. Fix weaknesses: Bigger r...
- Sat Oct 27, 2007 4:03 am
- Forum: Off-Topic
- Topic: Out for good
- Replies: 9
- Views: 4444
- Thu Oct 25, 2007 10:55 pm
- Forum: Commonwealth
- Topic: v.98d lagging...
- Replies: 9
- Views: 6031
- Mon Oct 22, 2007 11:45 pm
- Forum: Shipyards
- Topic: Station help.
- Replies: 4
- Views: 2988