Iremember when I tried to make a gatling ICX. the diference is yours probably works.
sigh...
Search found 13 matches
- Tue Sep 02, 2008 4:14 am
- Forum: The Drawing Board
- Topic: Sebenkia Shipyards (mods & New graphics!)
- Replies: 62
- Views: 31816
- Sun Aug 31, 2008 11:06 pm
- Forum: Shipyards
- Topic: Dumb question.
- Replies: 1
- Views: 1540
Dumb question.
How do I decompile transcendence using transdata? I did it a while ago, and now I can't remember how.
- Tue Jun 10, 2008 3:18 pm
- Forum: Commonwealth
- Topic: 0.99 is out!
- Replies: 6
- Views: 5286
- Thu Jun 05, 2008 3:29 pm
- Forum: The Drawing Board
- Topic: Alcurean Paper Fleet
- Replies: 40
- Views: 41381
- Fri May 30, 2008 3:18 pm
- Forum: Beginner's Luck
- Topic: Curious Queries
- Replies: 1
- Views: 2919
Curious Queries
how much do you have to spend in order talk to the black market station boss?
- Thu May 22, 2008 3:51 pm
- Forum: Commonwealth
- Topic: 98c
- Replies: 15
- Views: 8814
- Tue Apr 01, 2008 4:44 pm
- Forum: Ideas & Suggestions
- Topic: non standard modding
- Replies: 2
- Views: 1962
Remappable keys. a graphics based .exe editor where you enter the numbers and it formats it for you.. new graphics for inventory items, so plasma weapons no longer look the same as cannons (can be modded normally, but I have Neither the art or programming skills to do so). new weapon effects, hitsca...
- Fri Mar 14, 2008 4:19 pm
- Forum: Commonwealth
- Topic: That Dern'd Defected Auton!
- Replies: 17
- Views: 10558
- Wed Mar 12, 2008 4:15 pm
- Forum: Shipyards
- Topic: Random Equipment Version 2!
- Replies: 37
- Views: 15112
- Tue Mar 11, 2008 5:00 pm
- Forum: Shipyards
- Topic: Random Equipment Version 2!
- Replies: 37
- Views: 15112
on testing I found the following things: 1: in killing 37 ships, only 6 left wreckage 2: very stiff early game, the enemy has better weapons and in some cases better shields than you 3:the variation makes the game oh so much more fun 4: when used in conjunction with the weapon mod, I had 3 Homal fig...