Search found 32 matches
- Sat May 21, 2011 10:00 pm
- Forum: Commonwealth
- Topic: Anything out there?
- Replies: 16
- Views: 7797
Re: Anything out there?
Timbuktu.
- Sat May 21, 2011 8:50 pm
- Forum: Commonwealth
- Topic: The best way to get ahead.
- Replies: 20
- Views: 8165
Re: The best way to get ahead.
Ferian Colonies, and all their little peons, are another decent source of Rins. Just make sure you're equipped to deal with the warriors that spawn.IceMephit wrote:I am glad that you posted this 'cause I never destroy friendly stations......but now I will.
- Tue May 17, 2011 10:04 pm
- Forum: Commonwealth
- Topic: Why Do we Play Transcendence?
- Replies: 19
- Views: 8034
Re: Why Do we Play Transcendence?
It fills my need for an open-world game that I can dick around in whenever I've got some time. Our computer is in sight of the TV, so it's a handy distraction if my wife's got something particularly girly on and I have nowhere else to be.
- Mon May 16, 2011 4:10 am
- Forum: Commonwealth
- Topic: Why Do we Play Transcendence?
- Replies: 19
- Views: 8034
Re: Why Do we Play Transcendence?
I just left mine out until my mom would get fed up and go on a set-building spree with the loose pieces.
- Wed May 11, 2011 12:05 am
- Forum: Mod Announcements
- Topic: [MOD] The Network
- Replies: 202
- Views: 106013
Re: [MOD] The Network
I just got to the Korolov section for the first time, talked to the girl at the station, retrieved the weapon and installed it, but there was no sign of the free reactor she promised. Do I have to do something, or is this a bug?
- Mon May 09, 2011 10:43 pm
- Forum: Commonwealth
- Topic: [George] What ships will the player swap into after part I?
- Replies: 31
- Views: 14215
Re: [George] What ships will the player swap into after part
In addition to fuel and food costs as noted above, a capital ship would have crap maneuverability, low acceleration and probably a low top speed. As a result, travel would take much longer unless using a jump drive, which could reasonably come standard on all cap ships. Low maneuverability would als...
- Thu May 05, 2011 2:52 am
- Forum: Shipyards
- Topic: Error when trying to sell scrap
- Replies: 2
- Views: 1501
Error when trying to sell scrap
I randomly, and fairly often, get the following message on the Sell Items screen at tinkers, both normal and Master as spawned by the Master Tinker mod: No binding for symbol: gMaxPrice ### (not gMaxPrice) ### Here's the debug log and my current extensions: 05/04/2011 20:29:39 Start logging session ...
- Tue May 03, 2011 12:08 pm
- Forum: Ideas & Suggestions
- Topic: What do YOU want in 1.06?
- Replies: 34
- Views: 15562
Re: What do YOU want in 1.06?
Cheers, george. 17 [Lokasenna] More flexibility when using weapons: I'm not sure how this would work in practice. How does the player map from a number key to a weapon? It might require a lot of UI. I had assumed that weapons already had some sort of slot number internally that could be mapped to th...
- Mon May 02, 2011 11:43 pm
- Forum: Ideas & Suggestions
- Topic: What do YOU want in 1.06?
- Replies: 34
- Views: 15562
Re: What do YOU want in 1.06?
- More flexibility when using my weapons. For starters, let me press 1/2/3 to switch to a specific weapon (unless I already can and I'm just stupid). Even better, another button to fire everything at once (at the risk of overheating and shutting down your whole rig). For my undying love, assigning w...
- Sun May 01, 2011 12:48 am
- Forum: Ideas & Suggestions
- Topic: Engineering Degree
- Replies: 3
- Views: 2482
Re: Engineering Degree
Great idea.
Perhaps it would also allow you use certain raw materials, similar to Tinker work, to create things like shield ROMs or apply things like the engine enhancement you can sometimes get at the university.
Perhaps it would also allow you use certain raw materials, similar to Tinker work, to create things like shield ROMs or apply things like the engine enhancement you can sometimes get at the university.
- Fri Apr 22, 2011 3:01 pm
- Forum: Commonwealth
- Topic: Overpowered & Underpowered
- Replies: 14
- Views: 5756
Re: Overpowered & Underpowered
Might just be me, but I picked up an Ares Positron Cannon somewhere a little before Ares/Point Juno and found it utterly useless against anything I decided to fire on.
- Sun Apr 10, 2011 4:27 pm
- Forum: Beginner's Luck
- Topic: Funny things about Trans......
- Replies: 29
- Views: 13152
Re: Funny things about Trans......
Ice doesn't exactly make drinks not cold.
- Thu Apr 07, 2011 11:13 pm
- Forum: Modding Reference
- Topic: F50's Modding tutorial
- Replies: 32
- Views: 34317
Re: F50's Modding tutorial
Try putting a space between the " and ? in your first line. Yours looks like:
<?xml version="1.0"?>
And every example I can find looks like:
<?xml version="1.0" ?>
It might not be the problem, I'm not sure.
<?xml version="1.0"?>
And every example I can find looks like:
<?xml version="1.0" ?>
It might not be the problem, I'm not sure.
- Thu Apr 07, 2011 12:19 pm
- Forum: Modding Reference
- Topic: F50's Modding tutorial
- Replies: 32
- Views: 34317
Re: F50's Modding tutorial
1. Your extUNID is still incorrect. Try changing it to "0xABCD1234" and see if that fixes the problem. Then go read a few modding tutorials.
2. At the end of the code, when you have </ShipClass>, delete the <ShipClass> right before it.
2. At the end of the code, when you have </ShipClass>, delete the <ShipClass> right before it.
- Thu Mar 31, 2011 9:54 pm
- Forum: Off-Topic
- Topic: Firefox 4 released
- Replies: 18
- Views: 9870
Re: Firefox 4 released
Gestures are a godsend, even if I only ever use one. (Drawing an L closes the tab. It's awesome)