Search found 461 matches
- Tue Dec 08, 2009 5:01 am
- Forum: Ideas & Suggestions
- Topic: Shields
- Replies: 18
- Views: 6887
Shields
In the RC versions, shields have been weakened so now armor is much more important, while shields are somewhat insignificant. I was thinking, instead of weakening shields so that armor is more important now, how about just changing their role a little but through absorbAdj. You don't have to decreas...
- Tue Dec 08, 2009 4:24 am
- Forum: Shipyards
- Topic: Me Bad At TransScript: OnDestroy
- Replies: 10
- Views: 3780
Well, given that they're about as valuable as a laser cannon and there are tons of them on top of the fact that Foomerian ship wrecks are already loaded, I found in my playing experience that the pulse cannons just feel like clutter. I mean, if you take down a Huntress you have a chance of finding u...
- Tue Dec 08, 2009 3:46 am
- Forum: Commonwealth
- Topic: Earth
- Replies: 15
- Views: 8529
- Tue Dec 08, 2009 3:22 am
- Forum: Commonwealth
- Topic: Earth
- Replies: 15
- Views: 8529
Earth
Whatever happened to earth? I see Earth Industries, but I see no Earth, and I haven't read anything about why its not in the game.
- Tue Dec 08, 2009 3:19 am
- Forum: Shipyards
- Topic: Me Bad At TransScript: OnDestroy
- Replies: 10
- Views: 3780
- Tue Dec 08, 2009 1:06 am
- Forum: Ideas & Suggestions
- Topic: What's Wrong With This Picture?
- Replies: 11
- Views: 5513
I'd also like to be able to instruct them to escort a target for escort missions (I wouldn't even need to be there for Korvlov missions, just send my small fleet of M1 and M1/i autons to do it for me!). Until you get banned from Korolov because your dumb autons blew up the freighter. :P I believe t...
- Tue Dec 08, 2009 1:00 am
- Forum: Shipyards
- Topic: Me Bad At TransScript: OnDestroy
- Replies: 10
- Views: 3780
Me Bad At TransScript: OnDestroy
Okay, so Atarlost left the Foomerians with some OnDestroy code that summons a Huntress when ships are destroyed based on some probabilities. His code looks like this: <Events> <OnDestroy> (FooShipDestroyed 3) </OnDestroy> </Events> Now I want to borrow a bit of code from the Sung dragon slaver which...
- Mon Dec 07, 2009 11:33 pm
- Forum: Ideas & Suggestions
- Topic: guide dang it
- Replies: 40
- Views: 19495
I still haven't figured out the fabricator, and I don't want to try, because at the moment I'm playing until I die and then starting a new game. Knowing from previous experience that fabricators will eat me, I've decided its best not to experiment. Kind of like experimenting with Russian roulette. N...
- Mon Dec 07, 2009 11:28 pm
- Forum: Commonwealth
- Topic: Heretic RC1 [spoily]
- Replies: 57
- Views: 28991
Here we are at Heretic again. My ship is equipped with a megadrive, a full set of regenerating worldship plate, and a heavily improved katana star cannon. I ran out of missiles long ago so I was not currently using a launcher. Having done this scenario before, I went ahead and trashed all the little...
- Mon Dec 07, 2009 6:33 pm
- Forum: Mod Announcements
- Topic: New Mod Released: Upgradeable Wingmen
- Replies: 38
- Views: 21427
- Mon Dec 07, 2009 4:46 am
- Forum: Ideas & Suggestions
- Topic: The Problem With Weapon Ranges
- Replies: 18
- Views: 8923
- Sun Dec 06, 2009 9:05 pm
- Forum: Ideas & Suggestions
- Topic: RC3 Armor Balance
- Replies: 34
- Views: 14754
I just encountered that worldship scenario in my current game. I stumbled upon 3 worldship plates a little before Charon, and fortunately I just happened to be flying my custom Stalwart ship which has 3 broad armor segments up front and one narrow segment in back. So I purchased some heavy orthostee...
- Sun Dec 06, 2009 8:09 pm
- Forum: Ideas & Suggestions
- Topic: The Problem With Weapon Ranges
- Replies: 18
- Views: 8923
- Sun Dec 06, 2009 8:44 am
- Forum: Ideas & Suggestions
- Topic: The Problem With Weapon Ranges
- Replies: 18
- Views: 8923
The Problem With Weapon Ranges
Most of the weapons in this game are so darn long range that I keep shooting and blowing up friendly things that I can't even see on my radar. Then I go exploring and find friendly stations that are shooting at me. This is especially true with black market stations that are hypersensitive about bein...
- Sat Dec 05, 2009 10:24 pm
- Forum: Ideas & Suggestions
- Topic: Mining Changes
- Replies: 91
- Views: 35773