Search found 23 matches

by Bokasha
Tue May 04, 2010 10:40 pm
Forum: Commonwealth
Topic: I made a story.
Replies: 7
Views: 3786

digdug wrote:"And then Domina speaks to me!"

that could be a nice first line of Chapter 2 :D
Stop making me want to press the resurrect button!
by Bokasha
Tue May 04, 2010 6:16 pm
Forum: Commonwealth
Topic: I made a story.
Replies: 7
Views: 3786

Yes, it kind of is more an account of something that happened in the game one time than it is a story. I considered taking out lists of items, but I figured I'd just leave it more on the side of actual gameplay things.
by Bokasha
Sun May 02, 2010 4:27 pm
Forum: Commonwealth
Topic: I made a story.
Replies: 7
Views: 3786

I made a story.

As the title indicates, I have made a story, a while ago, and I decided to post it here. I wake up, Cygni System, 5 light seconds away from the local stargate. The one I'd come through, not the next one on my journey. Something seems vaguely wrong, but I don't really have time to indulge my personal...
by Bokasha
Tue May 12, 2009 12:14 am
Forum: Beginner's Luck
Topic: What I miss in a game ...
Replies: 36
Views: 16551

Oh, the station could hide a stargate using a cloaking device. And only they would have a code for decloaking. So, if you destroy them, you still could not pass ... If the station's destroyed, where's the power for the cloaking device coming from? Also, like Atarlost said, there's probably no cloak...
by Bokasha
Mon Dec 10, 2007 5:43 am
Forum: Commonwealth
Topic: Deadliest enemy
Replies: 84
Views: 40533

The only time I ever encountered a phobos I had ion reflect on my shields... Can't remember what weapon I had, maybe the luminous ion one, must've took me 5 minutes hacking away at it's side, trying to avoid the main weapon.... I've never even done the lamplighter mission, too bothersome to get to s...
by Bokasha
Sun Nov 18, 2007 2:21 am
Forum: Ideas & Suggestions
Topic: Question: Mouse
Replies: 11
Views: 5453

A mouse curser target would be nice for dealing with large groups where you want to take out a certain ship or type of ship first without having to cycle through the entire group to find it....
by Bokasha
Sat Nov 10, 2007 8:54 pm
Forum: Commonwealth
Topic: Auton Fleet takes down Cruiser
Replies: 6
Views: 4897

Haha, all those Autons must've lagged you a bit :P
by Bokasha
Wed Oct 31, 2007 4:16 pm
Forum: Shipyards
Topic: An idea that has been rolling around in my head...
Replies: 33
Views: 17933

Since this post is bumped/necroposted/threadmined.... I think if this were implemented it should be some kind of organic weapon that addapts to its surroundings and feeds off your ships reactor, can only be removed with radioactive waste.. Unless it developes radiation shielding from you encounterin...
by Bokasha
Fri Oct 26, 2007 7:43 am
Forum: Shipyards
Topic: Shipyards
Replies: 39
Views: 17977

And what about making just one ship invisible such as with a cloaking field? Any way to mod visible/invisible ships? You could give it some armor with a stealth= "100" or "1000" I tried this a while ago, enemy stations opened fire on me with a stealth of 100, but the ships docked with them didn't n...
by Bokasha
Fri Oct 19, 2007 11:30 pm
Forum: Closed bug reports
Topic: Suggestion/bug
Replies: 3
Views: 2531

Suggestion/bug

I was thinking, if one recoiless shell or particle burst gets through the ship's hull why not seal off that area? There's no reason they shouldn't have bulkheads or something in the year 2500 (or whatever year it is in the Transcendence universe) as a safety measure, it'd feel more realistic if when...
by Bokasha
Wed Oct 10, 2007 7:42 pm
Forum: Ideas & Suggestions
Topic: Post Heretic ideas
Replies: 38
Views: 18133

It might be a bit far fetched, but how about the commonwealth fleet gets cornered and the Ares uses Elsium (via modified jump drives or something) to mount a massive attack on Eridani or St. Katherine's and surrounds the commonwealth, the in the insueing chaos a probe or something detects the energy...
by Bokasha
Tue Oct 02, 2007 2:55 am
Forum: Closed bug reports
Topic: Arachnid cannon [bug]
Replies: 12
Views: 6162

That'd be cool.... If there where defective patch spiders that when used degraded your armor instead of fixing it...
by Bokasha
Tue Oct 02, 2007 2:47 am
Forum: Closed bug reports
Topic: Arachnid cannon [bug]
Replies: 12
Views: 6162

dvlenk6 wrote:I think an arachnid cannon would be fun. :P
Remember your cola can ammo Yugi?
A cannon that shoots a pointy canister filled with deadly spiders that can survive the vacuum of space through the hull into the cockpit of enemy ships :o

:twisted:
by Bokasha
Sat Sep 29, 2007 11:05 pm
Forum: Closed bug reports
Topic: [Bug]
Replies: 7
Views: 4076

Dorne wrote:I tried to open an ammo box and the game made an error.
That happened to me in my last game, I bought an ammo box labeled Rasiermesser at a teraton nest and when I opened it the game crashed.. I saved a copy of the game but I'm not prepared to spend an hour uploading it on dail up...
by Bokasha
Thu Sep 27, 2007 7:31 pm
Forum: Ideas & Suggestions
Topic: [Suggestion] Tracking ROM
Replies: 5
Views: 3616

I think he means it would calculate the speed of the ship and mark how far in front of it you'd have to shoot to hit it with your current weapon, usefull for slow missile weapons against fast ships